Modules
A game is based on modules. Click on the names of the modules to see how they work, what their content is and what the teacher (on the teachers’ page) can set up:
• bar (recognizing time signatures by ear)
• effects (recognizing by ear)
• chords (recognize by ear)
• harmony (recognize chord progressions by ear)
• instruments (recognizing by ear)
• intervals (recognize by ear)
• melody (melodic dictation; placing notes on the right pitch)
• note reading (recognize notes on staff)
• rhythm (rhythmic dictation and replaying rhythms by ear)
• scales (recognize by ear)
• styles (recognize by ear)
• theory (answer questions)
• tones (recognizing the basic musical principles high/low, long/short and hard/soft by ear)
• quiz (teacher’s own questions, possibly with image and sound/YouTube movies)